Operation Armstrong
infiltrate the base


Fullbeans Studio
We are a pair of programmers who wanted to chase their dreams of becoming game developers. Our studio focuses on high intensity games with the main design tennant of "There should be shouting".
More Maker Info
https://fullbeans.studioMore Event Info
More Project Info
https://fullbeans.studio/
What inspired you to make this project?
Both of us here at Fullbeans Studio have VR headsets. One of the issues we had was when introducing groups of friends to them (at a party or event) everyone is super excited, then the first person gets in the headset and becomes dead to the world and everyone just waits their turn.
There are not enough party games on the market that bring players together into the game. Hence the idea for Operation Armstrong, bring the players outside the VR into the game so everybody can have fun, not just the person in VR.